Body – Physical human body movement.
Projection Mapping – Process whereby digital data is projected onto a surface. Surface is either realistic, structure or digital as a computer generated object.
Just how do you do that thing you do?
1 word: Magic (basic principles of misdirection)
Avant-garde media artist+B.F.A. drawing+ photographer+producer+motion graphics. Utilize multi point “body mapping” for burlesque, pole, ballet dancers+aerialist in performance.
Atmospheric lighting which is more of a literal interactive process than the interactive sensor approach in vogue now. Many people are rather conventional with a dependency on a structured screen(s.) Interactivity is for creating abstract silhouettes either of the performer or as a reflection.
The main intention is to “illuminate” a performer(s) though sometimes they’re abstracted when multiple tight small patterns and textures from multiple directions. Abstraction is certainly an option for my approach though not a consistent goal.
With an academic degree in drawing and photography, Paul’s approach focuses on extensive precisely designed motion graphics, years of experimentation with performers from various movement disciplines like ballet, acrobat, aerialist, contortion and burlesque. Numerous options for staging Body Mapping plus many cross-over lighting design approaches tested. All this first started in the late 70’s in San Francisco before he was aware of the late choreographer Alwin Nikolai’s approach.
The Seattle Times; Carol Beers, “…References to Alwin Nikolai’s multimedia experiments came thick and fast.”